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  <title>WW_WolfPacks</title>
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  <lastBuildDate>Fri, 14 Apr 2006 16:25:32 GMT</lastBuildDate>
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  <pubDate>Fri, 14 Apr 2006 16:25:32 GMT</pubDate>
  <title>Review of the Wrecking Crew at Gencon SoCal 2005</title>
  <link>http://community.livejournal.com/ww_wolfpacks/286.html</link>
  <description>This was just brought to my attention today &lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://savethegm.blogspot.com/&quot;&gt;http://savethegm.blogspot.com/&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;Nov 21, 2005 entry:&lt;br /&gt;&lt;br /&gt;Game 5 : Saturday 2pm : Do Me This One Favor... (Mage)&lt;br /&gt;Run by an Arizona Wrecking Crew whose name escapes me : Published by White Wolf&lt;br /&gt;I must admit, I was afraid. I&apos;ve been leery of the World of Darkness&apos; fanbase since the very beginning. Vampire was a game for goth weirdos, so naturally I arranged to miss the bus. Fortunately, I&apos;ve grown out of that hangup, so I showed up to this game. I was a little worried, as the GM was a little quiet and there were three complete Nuts playing in the game (the two other guys were cool, though). Luckily, once we got the caped and corsetted mongoloid woman to stop talking about some character she plays on White Wolf&apos;s IRC or board thing that had something to do with Angels, one of the normals and I (both newbies to the WoD system, which is really easy to learn) took over the Roleplaying. He was Azteca the &quot;Den Mother&quot; of our cabal, and I was Admin, the default &quot;Manager&quot;. For some reason, there was a general anti-mastigos feeling at the table, but I had a lot of fun with my Mind centered character. Outside of the game, it was also a lot of fun to trade significant &quot;What the hell?&quot; looks with the GM and the two &quot;normals&quot;.&lt;br /&gt;&lt;br /&gt;Game 6 : Saturday 8pm : Revenge, Reciprocity, and All Things Made Even… (Vampire)&lt;br /&gt;Run by Dave Martin of the AZ Wrecking Crew : Published by White Wolf&lt;br /&gt;While making characters took a while, this 11 person game was great. From the nutty Ventrue, the accidentally russian voiced Rakshasa, the Oberlock family, and my own character (A hunchbacked super-spy Nosferatu from Fargo), we nearly died laughing as we unintentionally kept messing up the elaborate plans we had set up. My character died at 2am, as the Sanctum was about to capture me, so I had the computer nerd throw a grenade in my lap. FOR THE CARTHIANS! The game ended at 4am, so I can&apos;t remember much besides that I want to play in another game with the Wrecking Crew.</description>
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  <lj:poster>krisnitori</lj:poster>
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