Ren "Foxx" Ramos ([info]neo_foxx000) wrote in [info]worldofwarcraft,
@ 2008-03-26 13:32:00
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Current mood: curious
Current music:Ayumi Hamasaki - "Surreal (Nicely Nice Electron Birth '00)"

PvE Based 5v5...

To those that don't know what I'm refering to, it's the Priestess Delrissa encounter in the Magisters' Terrace.

Last night in our encounter with her, her adds consisted of a Naga (Arms Warrior), a Rogue, a Saytr (Hunter), and a Gan'gar (Goblin Engineer).

Long story short, can you say: "Hamstring, plus Mortal Strike, plus Crippling Poison, plus Wingclip, plus Explosions."

We tried to CC via Mage's polymorph, but something kept breaking the polymorph early and we were all away from the polymorphed target.

For future reference ► Are there any battle strategies one can use against Priestess Delrissa and her four random adds? We've read up on the notes on wowwiki, but it couldn't hurt to ask for more notes/suggestions, right?

On an semi-related note, I wish my Explosive Sheep could scale with level like the Gan'gar's explosive sheep.

And on an unrelated note, as I was looking my trinkets and noticed something different about my Arcanite Dragonling. I went into my Engineering window and checked the other two mechanical dragonlings and the change effected them as well. I'd like to point out an undocumented change:

Professions

Though situational only, I might actually use my Arcanite Dragonling more often.




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[info]shuspidey1218
2008-03-26 05:48 pm UTC (link)
I, as a mage, have never gotten more tells asking me if I want to run an instance. This is the most CC-intensive 5-man I've ever seen, surpassing even SH. You just need to bring a combo of 3 hunters, rogues, warlocks, and mages I guess.

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[info]hiredg00n
2008-03-26 06:13 pm UTC (link)
Yeah, CC is pretty awesome for this dungeon. I ran it last night with, *gasp*, only a warlock for CC and it was pretty brutal.

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[info]teniblue
2008-03-26 08:45 pm UTC (link)
Yeah I went on my spriest on an unsuccessful attempt (our feral druid was an inexperienced tank and we couldn't get past the second boss with his Pure Energy adds).

I logged onto my mage and *boom* within 30 seconds in Shatt I was in a group. TONS of groups looking for mages but mostly it was all "LFM DPS/CC."

We had a blast but Kael was a pain in the butt since a few of us hadn't done that encounter before. It also didn't help that our shammy healer couldn't heal the group during the floaty portion of the fight... after four wipes he finally relogged onto his holy priest. We still wiped once, but we got him down on our second attempt... with five minutes left before the server was going down for maintenance. Talk about fighting against the clock!

But it was a blast. I think I will just mostly do the MTer run on my mage. Too easy to get a PUG for it. Weeee.

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[info]subapooh
2008-03-26 05:49 pm UTC (link)
In our run, we got the MS and Fury Wars, the etheral mage and the demon, as a lock I banished, we had the warriors sheeped' and trapped, respectively, and just burned down the paper thin priestess, then jumped on the mage. The MS war seemed to be the hellion, bloody aoe fear ftl, and as you might have guessed, we didn't full clear the room, gg us.

We had an issue with sheep aswell, wonder if it's a bug.

on a side note: our tank who dropped a repair bot was unable to buy the healing pots out of it, likewise, after throwing down my cookie stand, i wasn't able to loot one or even trade one looted from it with our healer, the 'existing item' error kept persisting, despite me not having one in inventory, anyone else experience this issue in Terrace?

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[info]sugarhi2468
2008-03-26 05:58 pm UTC (link)
I ran it twice and I think we got that same combo one of the times. We CCed the warrior, had a mage one time- other time we had a prot warrior and 2 ferals so we just 3 tanked everything, or tried to, stupid lack of aggro list on the adds. Drop a CC if you can, fear bomb if you have a lock or priest to keep the adds away, and burn down the Priestess, then deal with the adds. That seemed to be the best strategy, as she goes down crazy easy.

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[info]emyrs
2008-03-26 06:04 pm UTC (link)
I ran MT twice last night (on my hunter and spriest).

The hunter trapped the rogue, which broke almost immediately. I used my pet to keep him off me while I killed the engineer.
The mage in our party was chain polying something as it kept breaking.
Left the priestess for last, I had put a sting on her, and then she dotted a few of us then healed a bit and was OOM within 15 seconds.
We did win that 5v5 match, and only lost a boomkin, which are expendable.

The sPriest run was much smoother. the Hunter trapped the engineer, I MCed the MS warrier and owned the warlock. the rest of the group killed the mage, then we all killed the entinner and priestess. smooth as cream pie, though not as tasty.

anyway. the Kael fight has that lengthy writeup on wowwiki... I read it aloud to the party on vent before we started, reviewed everything that we needed to be aware of... then started the fight and had him dead in < 45 seconds. talk about anti-climatic.

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[info]arwenoid
2008-03-26 06:11 pm UTC (link)
I'm pretty sure it's just a matter of dumb luck.

We had the warlock, the arms warrior, the rogue, and the ethereal mage. Warlock: Feared people. Arms Warrior: More fears. Rogue: stunlock. Mage: Polymorph. For the love of...

We were 3 paladins (one holy, one prot, one ret), a hunter & a mage. So, basically two cc's, leaving three up.

I still don't know what we did differently on the successful attempt. In fact, I didn't even know we'd succeeded, although I (the holy paladin) was starting to panic as I was running low on mana (I NEVER run low on mana) and it was such a chaotic mess I had no idea which mobs were down... when finally they all were, I was a little surprised. "What, that's all of them?" Heh.

Then we came along to the trash pull that has what, 10 mobs in it, who all respawn if you wipe? Fuck them. Fuck them right in the face. We wiped about 10 times, before it got too late, and I had to call it a night.

Yeah, CC? Get some of that.

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[info]hiredg00n
2008-03-26 06:15 pm UTC (link)
I don't think there is a trash pull with 10 mobs in it. You must've pulled two groups somehow.

There were several 5 and 6 mob pulls, maybe 7 if you count pets.

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[info]arwenoid
2008-03-26 06:23 pm UTC (link)
Oh, I'm probably exaggerating, but it's a ridiculous pull (and definitely a single group) -- at least two pets, and a godawful number of mobs...

anyway, it sucked for us with our limited cc. :)

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[info]arwenoid
2008-03-26 06:23 pm UTC (link)
(although I did get to use turn evil! yay for demon fears!)

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[info]gargoylez
2008-03-26 09:45 pm UTC (link)
The one right before you get into Kael's room, perhaps?


...Yeah. We wiped on that pull a ridiculous number of times. My husband kept coming into the room going, "aren't you done YET?! I thought you said you were almost to the last boss!" until I was ready to choke him. That pull was insanely difficult...for us, anyway. If that's the one you're referring to, I'm sort of glad it wasn't just me! :-)

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[info]arwenoid
2008-03-26 09:47 pm UTC (link)
I think so, yeah. I gave up and went to bed and haven't heard what the final result was, but from what I've read, I HOPE that's what it was. Because if there's something harder further in... gaaaah! :)

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[info]anyee
2008-03-26 06:39 pm UTC (link)
I've actually heard that since Delirissa (who has the BEST voice acting in the game ATM, thanks!) cleanses sheep/trap, you should fear/annoy the adds and burn her fast.

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[info]xella
2008-03-26 06:43 pm UTC (link)
I just had a heroic group break up after about eight or nine attempts on that boss (fury warrior, shaman, priestess, warlock, rogue) because we had a) mentally handicapped kids who, when we said "put wounding on the fury warrior" would sit there dpsing the shaman, and b) pretty much no CC. Oh and c) a prot warrior who is basically worthless for "PvN" encounters (Player versus NPCs, which is different from E because it's designed to act like PvP, but isn't).

I hate hate hate hate hate hate hate hate hate fights like that. There is no worse feeling in the world than sitting there helplessly watching your party get raped over and over and over (again and footing a 90g repair bill for it), because all you can do is flail uselessly at mobs with no discernable aggro table.

Once I get that damn Commendation of Kael'thas, I am never setting foot in that heroic again (and possibly not in the normal either) ><

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[info]the__ivorytower
2008-03-26 06:47 pm UTC (link)
Demons are banishable. We brought a warlock and two hunters, and trapped them/banished them, but all the mobs seem to drop aggro semi-randomly.

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[info]subapooh
2008-03-26 07:58 pm UTC (link)
a protip for the tight quarters pull before Kael, on our last attempt and victory over that "7 pull" I was able to enslave the succubus and use her to dice down the warlock, amazingly she had him down to 50% before my dots even went up on him...in other words, want to by that kind of DPS from my own Succ, plzkthx! =D

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[info]katavarea
2008-03-26 07:17 pm UTC (link)
One tip that one of my groups last night used was to send the hunter's pet in to pull. If there are any mobs that CC there, that means that the pet will eat all of that (saps/stunlock/etc.) instead of the players.

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[info]abazoe
2008-03-26 07:46 pm UTC (link)
To be quite honest, we treated it like an arena match. Mana drain, traps, poly morph on multiple targets, and no need for the tank to tank all the mobs (especially as they are untauntable). Yeah, it's a bitch and a half but it's a controlled chaos that we found really fun.

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[info]faecat
2008-03-27 03:44 pm UTC (link)
Same here :)

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[info]sinizuh
2008-03-26 08:21 pm UTC (link)
Ran it last night on my prot paladin (every group in LFG channel were looking for tanks for the instance. haha) and it was pretty easy. Didn't hurt that 3 out of 5 players (warlock, resto druid and frost mage) had almost full S3 gear :D

This boss was a bit sloppy. We burned down the shaman first, took him a while to drop, but when he did, everything else wasn't really a problem. We sheeped and sapped the two on the right (engineer + rogue?).

Biggest problem we had was the last pull before Kael. Oh god. Such a nightmare pull. Our rogue had to leave, so we got another mage. Two poly and we took them down right away. Kael was a joke compared to that pull.

btw, Instance was made for tankadins. I farmed the hell out of SH, and if I was still a very active paladin player, I would be farming this one too. (too bad there is absolutely no tanking gear in the normal mode and one trinket in heroic mode :|)

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[info]ourobori
2008-03-26 10:25 pm UTC (link)
We did it today incredibly easily with two mages, myself (holy pally), druid tank and rogue. Her setup was her, two humanoids, two demons and a pet.

Kept the humanoids sheeped for the entirety of the fight and killed the demon hunter first. I CCed the gan'arg with turn evil->hammero f justice-> turn evil. That kept him at bay long enough for everyone to kill the hunter and his pet and switch DPS to the Gan'arg. Once he was down, killed the boss, then the two humanoids one by one

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[info]karmantra
2008-03-26 10:28 pm UTC (link)
We seem to have been very lucky in this encounter, one shotted her and her dinner guest wannabes.

I had one question though. If you kill Delrissa but wipe on the rest, will she respawn? Or will her adds respawn if you wipe on them?

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[info]sylvanas_reborn
2008-03-27 05:18 pm UTC (link)
If she dies, the rest must die also. We tried it yesterday afternoon. Not intentionally, we had wiped and only our druid tank was up, and said basically if he was going down he was taking her with him. She dies, he dies about 10 seconds later from the MS warrior and rogue (we have a really GOOD druid tank), they all ran back to their spots and she resurrected and ran with them.

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[info]karmantra
2008-03-27 07:06 pm UTC (link)
Thanks for that!

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[info]xalit
2008-03-26 10:29 pm UTC (link)
MrT is an interesting 5-man across the board, I think. The first group I went with yesterday (T6 healer, T6 tank, and 3 T4-5 DPS) required me to do more healing than I've done in any instance in the last 4-5 months. Not bad considering I've only healed heroics in the last 4-5 months.

I did the heroic later in the day (with a ridiculously well geared group), and the volume of healing felt more inline with other heroics. However, we were abusing CC and, obviously, things were dying extremely rapidly.

Both groups wiped once to the third boss down to bad luck, as much as anything, I think. I guess in a couple of months time we'll not be wiping like that. One of the reasons for the wipes was that we simply had too many elites beating on too many cloth/leather wearers and/or me (the healer) being CCd.

It will be interesting if, over time, MrT begins to feel as easy as some of the TBC launch dungeons feel to us all now. I believe there's been a post on this community today about a group struggling with BM. I remember that feeling, but I don't worry too much about normal BM these days. Presumably it *is* going to feel easier, but maybe it'll be like MT (that's mana tombs) which, without some care, on heroic, can get fairly lethal, fairly fast. Or Sethekk, which can be a PITA on some of the bigger pulls.

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[info]anonytrocity
2008-03-26 11:37 pm UTC (link)
i may sound a tad elitist here, but i REALLY hope they DO NOT nerf this instance or even this encounter. I went in with my guild who's 6/9 BT and we wiped on normal mode on Priestess a good 4 times with Shaman/Fury/Rogue/Lock adds. The two melee would rape our casters. We had a balanced group too (War(T), Shaman(H), spriest, mage, fury), and amanged to pull it off by considerably revisiting our strategy.

I like how this instance takes brains more than just overpowering it with gear, so hopefully despite all the complaints (and im' sure i'll bitch often) it stays just as difficult as it is now

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[info]zaychan
2008-03-27 01:54 am UTC (link)
I love it, and oh god does CC make it easier.

Ran it four time on normal last night helping guildies get "keyed" for the heroic. I love the in-dungeon cutscene, we need more of those!

General group makeup was Prot war, feral druid, pally, hunter, rogue/mage. On the third boss we found it best to CC the ones that hurt the most, had the hunter burn the pets if there were any, downed the priestess first and take out her adds in order of who causes the most "ow". After the first go we usually one shot her now (barring an "oh shit they raped the healer!" situation.).

Kael's not bad once you know what you're doing, althought a -slightly- bigger room would not suck ;)

Gear levels.. t4/kara/crafted, we don't have access to 25mans yet.

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[info]fractal_rainbow
2008-03-27 09:27 am UTC (link)
Having to use lots of CC makes me a sad tankadin. :(

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[info]mattos
2008-03-27 03:27 pm UTC (link)
Ran this last night with only a hunter as CC. Me (resto druid), paladin tank, ret paladin, arms warrior and marks hunter. We started with a feral druid tank who is normally resto. She was wearing thrown together greens and blues with resto trinkets. I died on 2 of the first 3 pulls because the tank would be at 50% HP before having aggro on all the mobs.

So the druid left and the paladin with kara gear came in. It went A LOT smoother after that, but it was still kinda rough. This 5v5 boss fight was actually our easist fight. We had the naga warrior, blood elf fury warrior, blood elf warlock, and the demon hunter. Hunter trapped the naga, ret pally feared the demon and the fury warrior just hung out. We burned down the warlock first. It wasn't too tough for us.

Also, I don't know if it was me (I have about 1200 bonus healing) or the fact that we didn't have much CC, but it's a tough instance for me to heal. I've never had to use a repair bot in a 5 man before, but the tank dropped one before kael'thas.

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[info]sylvanas_reborn
2008-03-27 05:23 pm UTC (link)
Something my druid tank found yesterday - if he had the aggro of more than 1 mob, that's when they all went a little nuts - rogue gouging, MS warrior fearing, etc. But if each party member took the attention of 1 specific mob, that didn't happen. Not sure if its supposed to be that way or not, I wouldn't think so since we have to have someone healing us, but that was how it worked out.

I sheeped the rogue, MS warrior to warrior offtank, Delrissa to druid tank, Hunter pet sleeped by oomkin, Hunter to oomkin. Shaman was aimed at our healer so we just burned him down. Frost nova helped a good bit too.

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