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    The White Wolf LiveJournal Community - Monday Meeting Got 71 Minutes of Sleep This Morning
    Much wailing and gnashing of teeth.
    wordwill
    [info]whitewolf_lj
    [info]wordwill
    Monday Meeting Got 71 Minutes of Sleep This Morning
    Welcome, ladies and gents, to the show that never ends. We haven’t even started the meeting yet and already it's been a busy day. Phase Two of the Great Cubicle Migration is on, with Craig and Chaney relocating into a smaller, darker office (it used to be Justin's) and Bill tossing around cubicle walls (Bill Smash!) until they land in a pattern that is lucky. That is where his desk will go. But he also has to make room for Petur, who comes from the land of the ice and snow (from the midnight sun where the hot springs blow) later this very night.

    Petur? Culture. Shock. I'm just saying.

    It seems sort of ridiculous, though, that we're moving all this junk around now when before long we'll be moving into the new White Wolf offices.

    It's an exciting time, though, to be sure. This week we have, oh, I'm going to go with "a gaggle," of Icelanders coming in to talk about various EVE-related products (of which I should say no more just yet), and the office is going to be just jam-packed with game designers and creative publishing types. Good stuff.

    Before we get on to the sort of business you want to hear about, we're spending some time fantasizing about new software solutions to our in-house accounting and information management situations. Also, we've learned that Chaney hates clerics. Please make a note of it.

    Moving on, we talk a little bit about writer's schedules, availability and a review of the writerly end of our freelancer operations. Also we talk about Chuck Wendigo and Doug Rampire. This is mostly behind-the-scenes confidential-type stuff, though, so while you wait, take a look at these penguins:



    What else we have learned is this: Once new writers are painted with the brush of Bill's genius, the worth of their prose doubles. Please make a note of it.

    Inevitably, the conversation turns to the subject of new writers. The truth is, we're now producing more work than we have writers to write it. I mention this, live on the internet, for no reason whatsoever.

    For some reason, Immanuel Kant's name keeps popping into my head. I don't know why.

    Chaney has put out a call for less cancer and less crazy in the department in '07. Let's hear it people! By applause, who here hates the cancer? Yeah, that's right.

    Kant… Kant… Kant. Kant. Kant.

    Here we go:

    John is already on to redlines for Scion: Demigod. The first book, Scion: Hero, has gone through its first layout pass is being reviewed by folks throughout the department (and the company – we love to put these core books through the ringer).

    Bax is handling Exalted drafts, but he's teleconferencing into the meeting today (because when it rains he suffers from extreme ennui) and I can hardly hear him.

    Brian's working with art notes (for Oadenol's Codex) and ads this week. (Did I spell Oadenol right? How does one even tell?) A big pow-wow is soon to happen to hammer out the details of Dreams of the First Age, so find out just how crazy we can get with that… product.

    I (Will) have sent Free Council to editing at last and am now slowly grinding my guts into paste to get Damnation City out to editing by next Monday. I love this book, but it's just so freaking ginormous it's driving me crazy. Here's hoping I'm still here next week. The Blood is being spilled by three terrific writers (Fawkes, Kobar, Wendig) and I'm trying to find spare time to hone the new mechanics and play environments for Requiem for Rome and it's follow-up book, which I don't think I've mentioned yet… but will soon.

    matt's got the full-page art for Damnation City finally contracted (and the artist whose doing those illustrations does some terrifically scary work) and is somehow also turning John's excellent game into a lovely book at the same time. matt's always so busy, I don't know how he does it.

    Ethan's post-playtest tweaks on Changeling and its continuing work on its supplements, which leads to a conversation about top hats, bunny slippers and fish-kissing. Don't worry about it. Some people just mistake being obtuse for being witty. Let's move on.

    The War Against the Pure looks like it'll have an ad in the back of it that reveals Changeling's full title. (We've elected not to go with Changeling's Zoot-Suit Hawaiian Adventure.) (I had to spell Hawaiian a million times before it looked right.)

    Aileen is working with the sketches for Book of Spirits and handling the incoming art for Free Council in concert with Craig del Grant. She's also going about the business of securing a cover for Autumn Nightmares, because we've decided the Changeling books are going to have covers, even though it seems so passé. Speaking of Changeling covers, she's also assembling the real cover for the core book.

    Craig van der Grant is about to turn World of Darkness: Urban Legends from a layout file into an honest-to-gosh book. Meanwhile, he's working with Aileen to manage the art for Free Council.

    Chaney is scraping years' worth of shit out of his old office as part of his new movie-in with Craig O'Grant. Please make a note of it.

    Aaron is investigating some new printing avenues and possibilities so we can play around a little bit with the looks and materials of our upcoming books. Also, he said something about EVE legos, which caused both matt and Craig Fitzgrant to de-age twenty years.

    Hey, I forgot to mention: John got a haircut. Now he's a hipster and Bax the last remaining hippy. Take a shower, Bax.

    White Wolf President Mike Tinney just poked his head in to let us know that we've run over into Rich's next meeting, so it looks like we're going to wrap up.

    Chaney says something about sending smoke signals from his heaping piles of burning crap. Please make a note of it.

    And that's why we're gone.
    Comments
    dmlaenker From: [info]dmlaenker Date: January 15th, 2007 07:59 pm (UTC) (Link)
    Lia Trandafir, an attorney for Habsburg, said the local authorities are interested in buying it.

    I think "an attorney for Hapsburg" has to be the best phrase ever used. It should be a children's book.
    cwricheson From: [info]cwricheson Date: January 15th, 2007 08:32 pm (UTC) (Link)
    "Changeling's Zoot-Suit Hawaiian Adventure"

    I think once the game is released I'll have to run a one shot with this title and theme.
    chaney_insaney From: [info]chaney_insaney Date: January 15th, 2007 08:48 pm (UTC) (Link)

    Ye Olde Office Move

    um...for the record...I'm the Jack Clugman, Craig is the Tony Randall.
    benabik From: [info]benabik Date: January 16th, 2007 01:07 am (UTC) (Link)

    That sounds like a song cue...

    For some reason, Immanuel Kant's name keeps popping into my head. I don't know why.

    [...]

    Kant… Kant… Kant. Kant. Kant.

    Ohhhhhhh.....
    o/~ Immanuel Kant was a real pissant who was very rarely stable. o/~
    o/~ Heidegger, Heidegger was a boozy beggar who could think you under the table... o/~
    septembervirgin From: [info]septembervirgin Date: January 17th, 2007 12:51 pm (UTC) (Link)

    Stumped at a Valentine's Day Gift?

    A gift idea, possibly for those fun loving death-metal clowns at CCP, possibly for that happening hacker chick in your life: http://www.exosyphen.com/page_hdcd.html

    A fun game that might prove influential in developing *certain portions* of this nWoD MMO!
    From: (Anonymous) Date: January 18th, 2007 04:29 pm (UTC) (Link)

    Mac OS X,games,software,news

    Hi
    Mac OS X software,news mobile ,games
    http://spdimon.info

    G'night
    septembervirgin From: [info]septembervirgin Date: January 20th, 2007 12:22 am (UTC) (Link)
    I think we all have loads of questions about the new MMO which are likely to go unanswered. I mean, the city/cities and region(s) that the game will take place is the most prominent question and if Vampire is going to be the intrinsic setting or an expansion.

    I can imagine that maybe... just maybe... that if Vampire the Requiem isn't the innate game setting, what our characters will be doing is examining weird events that fall into array only once we come to recognise order and organization. Once the vampire expansion comes out, we'd be wrestling and grappling hold of supernatural events and madcap cults in a wild battle to govern them. This brings up a potential difference between a White Wolf MMOCRPG and an MMOCRPG like Everquest. In most MMOCRPG ownings and NPC do not have goals and agenda of their own, do not rebel, do not change allegiance.

    And if it all begins as World of Darkness without player vampires and what not, our characters will probably be assembling clues, ancient grimoire, cursed artifacts, and occasionally firing bullets at vaporous forms that do not die. As well as brushing up against the iconic supernatural critters from the gamebooks without necessarily being shown overtly what they are. It would be amusing to have to struggle against supernatural creatures for a year or so before the first expansion appears to permit people to play one.

    Then again, maybe we'll all start out as vampires. That would be fun too.
    somerandomgeek From: [info]somerandomgeek Date: January 22nd, 2007 04:51 pm (UTC) (Link)

    New Changeling question

    What mood are you guys going for in the new Changeling? I'm hoping for a sort of 'Pan's Labyrinth' (If you haven't seen it, you should. It's magnificent!) kind of dark fairy tale feel without all the goofy whimsy of the earlier version. Cool as it was, it led to a kind of silliness that was more of a counter to the dark elements than a contrast, at least in my opinion. If it's like old-world Dark Ages: Fae I know I'll be happy with adding it to my comprehensive nWoD collection. (I've bought every new world of darkness book in print. Haven't regretted it yet.)

    I love the mood of all your games although I still think Mage would be better as a cthuloid horror game than an adventure game. Fortunately, it's easy enough to play it that way, especially with the Werewolf antagonists ready to plug right in. I'm waiting with bated breath for Intruders: Encounters With the Abyss for more Magey horror.

    Anyway, I look forward to more info and giving WW more money in exchange for great books!
    dragonladyflame From: [info]dragonladyflame Date: February 1st, 2007 11:25 pm (UTC) (Link)
    "I mention this, live on the internet, for no reason whatsoever."

    Are you actually requesting a bigger slush pile? Poor interns.
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