| Chris ( @ 2008-04-14 06:27:00 |
| Current mood: |
About Chaos in Fantasy
Well if they are making a 'seperate but no crossover' army for each type (beasts, humans, daemons) then there will be a lot less confusion during army creation, no doubt. But isn't it also so that once again GW is encroaching on the theme that they have set out for themselves that veterans have come to expect?
Without demons what does Chaos Humans army look like? Excluding Hero choices you'll have Marauders, Marauder Light Cav, Chaos Warriors (chosen or otherwise), Chaos Knights (chosen or otherwise), a giant and a chariot... Thats about it...
Perhaps they will leave the Chaos Spawns within the list, but they are daemons. Furies would be too and thats considered the only skirmish unit that the Chaos army has as a whole (except for the Flayerkin, which are typically special features within GW approved lists in the WD). So besides the 'possible' addition to Flayerkin, then what? Your not dealing with a very large selection. Granted, Chaos armies are typically not that big, but still...
Also, what about the HellCannon? It is a VERY popular model, with VERY popular rules. It is the ONLY long range weapon Chaos armies have that isn't magic attacks. Its considered a Daemon, true that, but such a popular model will be axed? Its not that i wouldn't mind not seeing the hellcannon, and/or facing one, but it is a very popular model if nothing less then annoying to have to play against (and quite devistating too).
Besides the obvious nature of removing the 3x Rulebooks to make 1 list do you think this is a good thing that they are totally seperating these 3 armies when in 'fluff' they should really be working together as they have been in the current rulebooks?