| Matthew Caron ( @ 2008-05-21 11:12:00 |
Discussion: Meta game mechanic
In a followup to my previous post, I'd like to toss out what I am thinking about doing and why. Effectively, this is a house rule draft, which will not replace edge or the old karma pool - straight addition.
The What
We will be adding a concept of plot points to the game. (These are called Fate Points or Story Points in other systems.) These plot points are represented by something tangible (we will be using poker chips) and each point you spend can be used for one of the following:
Note: All of these are subject to GM veto.
These points are regained by one of the following:
The Why
Thoughts?
In a followup to my previous post, I'd like to toss out what I am thinking about doing and why. Effectively, this is a house rule draft, which will not replace edge or the old karma pool - straight addition.
The What
We will be adding a concept of plot points to the game. (These are called Fate Points or Story Points in other systems.) These plot points are represented by something tangible (we will be using poker chips) and each point you spend can be used for one of the following:
- To make a declaration about the world, related to a specific knowledge skill that you have. Example: This is the unga bunga tribe, and their formal greeting process is to punch the other guy on the shoulder.
- To make a declaration about the world related to something reasonably arbitrary. Example 1: There is fog rolling in (which would grant a concealment bonus, as it is foggy).Example 2: The guard ate some spicy food for dinner which is not agreeing with him and he keeps having to run tot he toilet.
- To have a coincidence happen - run into a contact, a friend, or someone with which you would share a common bond. Example: Hey, that's my cousin. Fred? Hey, Fred! What's up man?
- Anything else interesting or funny which you can convince the GM to allow
Note: All of these are subject to GM veto.
These points are regained by one of the following:
- Playing your flaws at an inconvenient time. Yes, you can remind the GM that you are doing this. Yes, the GM can declare that this is happening as well, but he should give you a token when he does this at an inconvenient time.
- Good roleplaying. Yes, you can still get karma for this too, but this is more of an instant reward, where the use of the karma award is more delayed.
- Declarations which further the story but hurt your characters. Where the declarations above are generally designed to help your characters (and further the story), these would hurt your characters (and further the story). If the declaration affects multiple characters, all affected players must agree and all of them would get a point back for it. Example: You toss in some flashbangs and kick in the door... and it is the wrong place. Instead of the Humanis Policlub meeting, you've just attacked and Ork daycare.
The Why
- It gives the players a mechanic by which to add flavor to the game. For some reason, permission isn't good enough - having a physical object (tokens) makes them actually do so.
- It gives players incentive to remember their flaws and use them which makes for interesting characters and story. The problem with the default setup is that players tend to forget them when they are important and remember them when it doesn't matter, leaving it to the GM to throw nasty things at them. This allows the GM to be lazy and allows the player to be more invested in his character's story.
- It drives collaborative storytelling, which is really what I like about RPGs. Otherwise, you might as well just be playing video games (not a bad thing, just not what I want out of tabletop RPGs).
- It allows players to play dirty tricks on themselves and thus not feel slighted by the GM. If they buy in to the conflict, there is less of a feeling of "why are you throwing this crap at us" and more of a "ooh, that's an interesting twist, let's deal with it!" Now, this does not prohibit the GM from adding additional twists to it, of course, and these things may lead in to them getting in over their respective heads...
Thoughts?