Matt M McElroy ([info]flamesrising) wrote in [info]roleplayers,
@ 2008-05-09 07:42:00
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Hunter at Flames Rising
The first Hunter: the Vigil post is up on the Flames Rising website:

Light in Shadows

Expect to see more teasers and other goodies as I get permission to post them.



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[info]sixswordsamurai
2008-05-09 01:12 pm UTC (link)
I'm not a 100% sure of what I think of hunters in Vigil being "regular" humans with a few powers here and there..I really liked hunter the reckoning and the magic they had..I hope these hunters get similar.

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[info]roflcopter_down
2008-05-09 01:21 pm UTC (link)
Isn't that how they always were, though? The powers were limited and not something to be relied on?

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[info]sixswordsamurai
2008-05-09 03:40 pm UTC (link)
I thought their other powers worked innately?

I might be recalling incorrectly. My experience with the video game clouds my judgement (that game was awesome)

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[info]roflcopter_down
2008-05-09 03:54 pm UTC (link)
You have to spend a point of conviction every time you use an edge. You can only get conviction back through roleplay. A hunter that relies too heavily on their edges is going to die faster a manic-depressive lemming in a cyanide factory.

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[info]tashiro
2008-05-09 02:44 pm UTC (link)
Excellent. This fits into my plans to run my own campaign setting in nWoD. There had been the odd thing which prevented it from being a near-perfect fit, but this helps nicely.

*steeples fingers together*

I'm looking forward to this. I've got my Agency all figured out.

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[info]d_c_m
2008-05-09 11:01 pm UTC (link)
Oooooo!! I've always wanted to play in a Hunter game. Maybe there will be a game at Gen Con I can attend. :)

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