| Some horrible business left for me to attend to ( @ 2008-04-04 20:26:00 |
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"Rashomon" in a RPG
For an upcoming game session, I will be running a special one-shot of the Cold City RPG. For this scenario, I've decided to take an approach that I've never tried before: the Rashomon story. I plan on having the scenes of the game flash back and forth in time, with present-day scenes involving a current hunting case, and flashback scenes involving personal recounts of a specific event. See, there's a "questionable event" that happened before the game's scenario begins, and each of the characters at some point will have to recount their version of the actual events, playing heavily upon their own agendas, biasses, and levels of Trust.
Anyway, my intention is to have each player take a turn at running a scene in the game. This scene will essentially be the same scene told several times over, with each player getting a turn to GM their character's story of what happened. I want the other players to participate as their characters in this scene, but I'm not 100% sure how to go about it.
Some factors to consider:
* How to handle moments in which the told facts contradict?
* How to express the "author's" prejudices and opinions of the other characters in their actions?
Any advice? Any suggestions? Anything I'm missing?