naarok ([info]naarok) wrote in [info]polych,
@ 2005-11-13 19:45:00
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Entry tags:loot, satmob

SatMob loot to appraise/sell/equip/fight over
So here is what I have written done. If someone notices something missing, please add. If someone realizes we've already spent some of this, let me know. Last we spent stuff was preping for our desert adventure on May 28th.


June 11 (adventure where camel was constantly in the way in the passage ways)
50 platimum coins
masterwork rapier (Falom was using this)

July 29 (travel between jungle and desert, just up to entrance to Xy'k xy'q
cloak - magic - abjuration (no idea who has this)
violet garnet
3 flasks - two of one type, on of another type ( I think these have been consumed)

Aug. 8 (Xy'k xy'q)
1 emerald
2 flasks (spellcraft says one moderate, the other faint) (no idea if these are used or not)
magic short sword
magic buckler
magic bracers

That's all I wrote done. Being dead, I didn't record anything found on Nov. 5. We did meeat on Sept. 17th and Oct. 22. I wrote nothing done. I don't know if that means we found nothing, or if I just wasn't doing my duty.

When you looted Falom you found the masterwork rapier mentioned above, a kukri, a shortbow (Jeff has already claimed the ammo). Studded Leather armor and misc. other stuff of little to no value. Falom had no money on his body (I suspect he drank all his gold away)

If anyone wants any of the above, post here.

DM, how do you want to do the appraisal?




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[info]buhrger
2005-11-14 03:16 am UTC (link)
i'll have to think a little bit about appraisal techniques and exactly how appraisal is done in the peace, but i will note that Xixik is spelled without apostrophes, in line with lesson ten of "Let's Speak Alien. :-)

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[info]naarok
2005-11-14 04:00 am UTC (link)
If Xy'k xy'q is spelled without apostrophes, then the spelling changed from when it was written done, or someone lied. I have a strong recollection of the discussion on spelling at which we arrived at the spelling I used. Perhaps that was the characters spelling as opposed to the DMs, but, never-the-less, Falom was clear that the correct spelling included apostrophes. If the DM has a problem with that, I suggest the DM discuss his issues with Falom! (So there!)

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[info]buhrger
2005-11-14 01:30 pm UTC (link)
"Xy'k xy'q" looks like the sort of spelling that [info]xugou would come up with. i suspect the DM took the attitude that the PCs wouldn't know how to spell it, so why should he tell them? :-)

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[info]jeffsutton
2005-11-14 04:06 pm UTC (link)
From the 12th session (the one with the Derro sniper), we picked up 300 gp and 6 unchecked potion bottles. The 13th session as I recall, gifted us with 2 emeralds which the DM told us OOC were worth 900 gp each, so that he wouldn't have to write the values down.
Thanks to Nevyn's misadventures in musical armour, we determined that the bracers are likely of armour, +1.
We need to make some moves toward figuring out what the unspecified magiv items are - likely after we liquidate some of the other valuables, so that we can pay for the necessary spells. Nevyn is definitely interested in the short sword and possibly the buckler as well, but I think that 2 items to the same character would be a bit much, unless no one else can make use of something.

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[info]naarok
2005-11-14 04:46 pm UTC (link)
This is probably just review for everyone, but I'll write it anyway.

The way we typically have handled this is that we total up the value of loot and divide by the number of people to distribute to. Then those who want specific items claim them and have the value deducted from their share of the pool.

Example: Total loot value of 1000gp. Four players, thus each gets 250gp worth of loot. If there is a 200gp sword that someone wanted, they could claim it and then only get 50gp.

Difficulty the first arises when the value of one item is greater than one players share of the loot. My take on this is it is better for the party to have high value magic items and thus should let the player have it and either 1) owe the party, 2) the party simply forgives the debt.

Difficulty the second happens when two players both want an item. We haven't come up with a strong algorithm for solving this one. For the parties sake, I'd urge that the distribution that benefits the party most is the best distribution.

Thus, if you wanted both items, could afford them, and no one else wanted them. I'd have no problems. I suspect, however, that the buckler may be in contention. Which is really what you are saying in your last sentence anyway.

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[info]jeffsutton
2005-11-14 04:54 pm UTC (link)
Sounds reasonable. However, the problem being that we have to first determine the value of the unknown magic items. In 3.5 ed. an identify spell will only approximate the value, getting but one trait. Of course, at our character's level, there aren't likely to be much more than a single property to be deteermined. I'd suggest using party funds to pay for identify spells for each and then figure out the distribution from there.
I'm pretty sure that the buckler will be in contention. Nevyn could certainly use it, but it may be more useful going to a front-line combatant like Ritter.

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[info]naarok
2005-11-14 05:03 pm UTC (link)
I agree with the party funds for appraisal (and perhaps selling some of the gems). I don't have the numbers in front of me, but I believe we have about 250gp in party funds.

As long as we're talking party funds. We most definately need another wand of cure X. And if your loot value minus desired magic items doesn't cover a wand of X, yous all might want to consider forgoing some of the magic items so we can afford said wand. I also think it would be right for my character to chip in some money for the wand.

In terms of appraisals, I think the DM was going to ponder and then post the mechanics of such in the Peace.

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[info]jeffsutton
2005-11-14 05:14 pm UTC (link)
Definitely a wand of cure light. I doubt that we'll have the scratch for anything else.

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eventually i found the relevant pieces of paper
[info]buhrger
2005-11-17 03:43 am UTC (link)
i need to find a better way to keep track of this stuff!

[info]naarok notes:

July 29 (travel between jungle and desert, just up to entrance to Xy'k xy'q
cloak - magic - abjuration (no idea who has this) Cloak of Resistance +1
violet garnet 500 gp value
3 flasks - two of one type, on of another type (I think these have been consumed) they were two potions of cure moderate wounds and one of lesser restoration

Aug. 8 (Xy'k xy'q)
1 emerald 1000 gp value
2 flasks (spellcraft says one moderate, the other faint) (no idea if these are used or not) spider climb and neutralize poison, and i'm pretty sure they're both unused
magic short sword +1
magic buckler +1
magic bracers bracers of armor +1

[info]jeffsutton notes:

From the 12th session (the one with the Derro sniper), we picked up 300 gp and 6 unchecked potion bottles. The 13th session as I recall, gifted us with 2 emeralds which the DM told us OOC were worth 900 gp each, so that he wouldn't have to write the values down.
the potions are one each of bull's strength, bear's endurance, fox's cunning, owl's wisdom, cat's grace, and eagle's splendour




as to costs:
you've got four gems to appraise - i can't remember how i ruled on this before (if someone recalls, let me know, and we'll go with that) - let's say 1% of appraised value, and a small label bearing the appraisal and the mark of the appraiser is affixed to the gem (in a nondamaging way) - cost to you 33 gp
identifying the magic items requires casting of identify or something similar. you've got four items, so that's four castings. the cost for casting spells is 10gp times caster level for 1st level spells. assuming you shop around and find a first-level caster, that'll be 40 gp to identify all four items.
identifying the potions requires a DC 25 spellcraft check - let's say that's 1gp per potion - you've got at least eight to identify, possibly more.

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[info]jeffsutton
2005-11-17 02:43 pm UTC (link)
I don't remember exactly how you ruled on the gems either, but this sounds pretty close to what little I do remember.
One potion for each attribute? I commend you on your DMing symmetry.

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[info]buhrger
2005-11-17 04:51 pm UTC (link)
I commend you on your DMing symmetry.
<zathras>Zathras have sad life, probably have sad
death, but at least there is symmetry.</zathras>
(emphasis mine)

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[info]jeffsutton
2005-11-17 11:13 pm UTC (link)
Oops, my bad - they call them abilities in the current edition, don't they. I'm off to self flagellate with the SRD.

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