smacksaw ([info]smacksaw) wrote in [info]maplecomm,
@ 2008-04-08 21:26:00
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If you didn't understand...
http://community.livejournal.com/maplecomm/916339.html

About the private server, allow me to explain.

Alright. People run private servers for MS. The reason they can do it is because almost all of the game runs from your client. Meaning, if it didn't need to check the server you could play it as a standalone. The server at Nexon basically performs just two important functions. One is that it's a database for characters, items, etc. The other is that it's a messaging server which allows you all to see and communicate with each other.

The problem with private servers is that servers experience what is called overhead, which is usage. Things like messages and having a database uses a lot of resources. So for someone to run a private server, they need decent hardware. The next problem is that you can't invite a lot of people to a private server because even if you had the horsepower to run your messaging/database server you need a serious internet connection. I haven't used a private server, but my guess is that both the cost of bandwidth and the slow connection is what is keeping them from being bigger or more powerful.

Enter Google. They are offering you the ability to use their servers as YOUR servers. To run transaction-based applications such as...a database or messaging? They have some of the fastest internet connections in the world and they are offering an incredible amount of transfer usage. If someone took their applications to emulate a MS server and put it on Google it would be like a free private server. People could transfer their accounts, edit them, whatever. Anyone who wanted to set up a private server could do so. The "hacked" game/client would simply be intercepted and point towards your private server.

What makes it all legal is that you don't hack your game, but you change how your internet traffic is routed, which is legal. You route it to the private server. And because you're using your own code for a server, you're not stealing from nor infringing upon anything that Nexon has done. They might ask Google to shut these private servers down, but they likely don't have any legal standing because they have essentially screwed up by putting the entire game and EVERYTHING you need on the client/game.

Capice?



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[info]theshebah
2008-04-09 04:37 am UTC (link)
Shinyyy.

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[info]neliobelmont
2008-04-09 04:50 am UTC (link)
Hmm, they way you explain makes it seem like MS is the only MMO that can legally be run on a private server. It's appealing, and I am interested, but I'm worried about all the potential downsides to a private server.

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[info]smacksaw
2008-04-09 09:26 am UTC (link)
Any MMO in which 99% of the game runs on the client can be routed to a private server. I don't know about other games, but if their programmers are as lazy as Nexon's, I would assume it's fine.

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[info]mapler1
2008-04-09 07:50 am UTC (link)
Sounds like a great idea .

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[info]intoxic
2008-04-09 08:30 am UTC (link)
lolol maybe I'm the only one who found it funny that you posted a new post instead of editing your last.

♥?

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[info]smacksaw
2008-04-09 09:26 am UTC (link)
I was going to reply to everyone but then I figured this would be easier.

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Cool
[info]js_africanus
2008-04-09 12:38 pm UTC (link)
Wow, that sounds pretty cool. I hope whoever has the Intertubes Skillz to do this sends me an invite. ^_^

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[info]xero_mizuno
2008-04-09 05:29 pm UTC (link)
We should all make a Maplecomm private server.

Whether only we commers can play it, or everyone can and we have the first invites, I'd leave it up to the maker to decide.

It should be 10/10/4, and there should be servers with different rates (if possible) so people can choose whether to have it more difficult to level or not.

It'd be so freaking awesome. :D

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[info]onsenmark
2008-04-09 05:32 pm UTC (link)
Just slightly better than Odin rates. XD

The only problem is, how could one do all the quests on Maple Island without going over the level cap? The only way I could think of would be to have regular rates for Maple Island, and once you get to Vic, boom! higher rates.

Of course, I presume quests would be regular XP.

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[info]xero_mizuno
2008-04-09 05:34 pm UTC (link)
Yeah, I'd think quests would be -- actually, why not make them 2 or 3x, so it just doesn't seem slow?

The only reason I wanted them a little better than Odin rates is, I didn't want to state what Odin has, it'd seem like a rip, and if I said lower, they might just go to Odin anyway. XD

... Actually, why don't we tell the people at OdinMS that they can use this idea!? That way they can put their second server on a Google server! XD

The varying EXP/Meso/Drop rates would be genius for us, though. :D

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[info]xero_mizuno
2008-04-09 05:42 pm UTC (link)
And, I'm not sure if you can change the EXP rates of a monster and have them not be affected on Maple Island, but be affected on Victoria. I guess if you made two different monster entries then it'd be possible, but can we even do that?

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You hear that?
[info]onsenmark
2008-04-09 05:29 pm UTC (link)
Listen.

...it's the sound of the Maple community strokin their harbls en masse. XD

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[info]blunoir
2008-04-09 06:44 pm UTC (link)
so how would you go about copying the data into a google server so you and your friends can play it? in my post about odin ms, someone mentioned they made a server and gave a link to a walkthrough but from the comments on the forum there it looks like its now outdated since we got patch .53 lately.

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[info]taivor
2008-04-09 06:52 pm UTC (link)
you can download the .52 clients separately.

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[info]blunoir
2008-04-09 06:58 pm UTC (link)
is it hard to set up? take me for example, i can find my way around the internet and handle minor comp issues, but when it comes to coding and programming, i'm a complete moron =P at this point, i just want to make my own server and let a small group of friends in.

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[info]taivor
2008-04-09 07:11 pm UTC (link)
if you follow the tutorial closely, you could have it up in less than an hour. (:

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[info]blunoir
2008-04-09 07:20 pm UTC (link)
nice =] and its free to set up? can hold like at least 5 people i hope?

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[info]xero_mizuno
2008-04-10 01:45 am UTC (link)
Er, what tutorial?

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[info]blunoir
2008-04-10 03:06 am UTC (link)
eh i downloaded everything i need, but i dont know shit about mysql, so i cant even get past that first part to set anything up.

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[info]wolfofwere
2008-04-10 04:35 pm UTC (link)
I haven't read the guide but lol... all you need to do is change your hosts file and run a thin server client? That was my suspicion years ago but, if I need to run my own copy to enjoy the game I realized it was pointless in the end.

I've long since moved onto WoW which is a much better game in pretty much every respect (except their stupidity in retro-fitting PvP in a PvE game...)

Still, glad your words of wisdom guide the comm.

Cheers

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