Roger ([info]calamarain) wrote in [info]angband_game,
@ 2007-04-27 18:25:00
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Current mood: aggravated

Annoyance
Dammit all to flaming hell :)

Don't you just hate it when you're happily hacking away at some weak monsters... with a nice 300HP left, and plenty of means of dealing with tough monsters...

Then an Ancient Multi Hued Dragon comes round the corner and breathes lightning. Splat. Dead. Just like that. If I'd have had even one turn warning, I could have 0% fail rate healed, teleported it away, a vast number of options.

Irritating.


 [Angband 3.0.5 Character Dump]

 Name   Calamarain XXXXIV                        Self  RB  CB  EB   Best
 Sex    Male              Age        36   STR! 18/100  +2  -1  +2 18/130
 Race   Dwarf             Height     48   INT:  18/59  -3  -3  +0     18
 Class  Priest            Weight    155   WIS! 18/100  +2  +3  +7 18/220
 Title  Bishop            Status     45   DEX! 18/100  -2  -1  +6 18/130
 HP     -33/452           Maximize    Y   CON:  18/85  +2  +0  +0 18/105
 SP     245/296           Preserve    Y   CHR! 18/100  -3  +2  +3 18/120

 Level           37       Armor     [47,+82]     Saving Throw     Heroic
 Cur Exp     875458       Fight    (+32,+23)     Stealth            Poor
 Max Exp     890448       Melee    (+48,+41)     Fighting      Legendary
 Adv Exp     980000       Shoot    (+56,+10)     Shooting      Legendary
 MaxDepth    Lev 45       Blows       4/turn     Disarming     Excellent
 Gold        295030       Shots       2/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   153.4 lbs       Infra        50 ft     Searching          Fair

 You are the only child of a Dwarven Miner.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.+.. Blind:............+
 Elec:......+.+.... Confu:.........+...
 Fire:......+.+.... Sound:.............
 Cold:......+.+.... Shard:.......+.....
 Pois:...+......... Nexus:.............
 Fear:............. Nethr:.............
 Lite:+.......+.... Chaos:.............
 Dark:+.......+.... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:...........+.
Invis:+....+....... Blows:.............
FrAct:..........+.. Shots:.+...........
HLife:............. Might:.............


  [Last Messages]

> The Giant grey scorpion bites you.
> The Giant grey scorpion misses you.
> It breathes lightning.
> The Bronze Ring of Sustain Constitution is destroyed!
> The Malachite Ring of Teleportation is destroyed!
> The Black orc dies.
> The Giant grey scorpion dies.
> You see a Mace (2d4).
> You hit the Black orc.
> You miss the Black orc.
> You hit the Black orc.
> You have slain the Black orc.
> The Ancient multi-hued dragon breathes lightning.
> The Zinc-Plated Rod of Frost Bolts is destroyed!
> You die.


  [Character Equipment]

a) The Trident of Wrath (3d8) (+16,+18) (+2)
   It increases your strength and dexterity by 2.  It slays all evil
   creatures, and is especially deadly against undead.  It is branded with 
   poison.  It provides resistance to light and dark.  It is blessed by
   the gods.  It grants you the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) a Heavy Crossbow of Extra Shots (x4) (+24,+10) (+1)
   It increases your shooting speed by 1.  
c) a Jasper Ring of Slaying (+6,+4)
d) a Rhodonite Ring of Resist Poison
   It provides resistance to poison.  
e) an Agate Amulet of Wisdom (+4)
   It increases your wisdom by 4.  It sustains your wisdom.  
f) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) Mithril Chain Mail of Resistance (-1) [28,+8]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
h) a Cloak of Protection [1,+9]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Speed [6,+4] (+1)
   It increases your speed by 1.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings] {40% off}
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
f) 2 Holy Books of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
g) 2 Holy Books of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
h) 6 Silver Speckled Potions of Speed {25% off}
i) 7 Misty Potions of Healing {10% off}
j) 5 Violet Potions of Restore Mana
k) 9 Scrolls titled "therple erenes" of Phase Door
l) 3 Scrolls titled "umab lechplu" of Teleportation
m) 2 Magnesium Rods of Recall
   It cannot be harmed by electricity.  
n) 3 Aluminum Rods of Teleport Other
o) 3 Silver-Plated Rods of Disarming
p) a Mahogany Staff of Speed (5 charges)


  [Home Inventory]

a) 41 Silver Speckled Potions of Speed {25% off}
b) 11 Misty Potions of Healing {10% off}
c) a Brown Potion of *Healing*
d) a Magenta Potion of Life
e) 7 Violet Potions of Restore Mana
f) 3 Cloudy Potions of Enlightenment
g) 40 Scrolls titled "umab lechplu" of Teleportation
h) a Scroll titled "jo soarg" of *Identify*
i) The Phial of Galadriel {Bullroarer 19}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
j) Rusty Chain Mail of Elvenkind (-5) [14,+8] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It cannot be harmed by the
   elements.  
k) Metal Scale Mail (Dwarven) (-2) [13,+13] (+1)
   It increases your strength and constitution by 1.  It increases your 
   infravision by 1.  It grants you immunity to paralysis.  It cannot be
   harmed by acid or fire.  
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
m) a Large Metal Shield of Resistance [5,+12]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
n) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
o) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
p) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but it
   also aggravates creatures around you and is heavily cursed.  It cannot
   be harmed by the elements.  
q) The Set of Gauntlets 'Camlost' (-12,-12) [2,+0] (-3) {cursed}
   It decreases your strength and dexterity by 3.  It provides resistance
   to fire and disenchantment.  It grants you immunity to paralysis, but
   it also aggravates creatures around you, drains experience, and is
   heavily cursed.  It cannot be harmed by the elements.  
r) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2)
   It increases your strength and dexterity by 2.  It increases your 
   attack speed by 2.  It slays orcs and trolls.  It provides resistance
   to fire.  It is blessed by the gods.  It cannot be harmed by the
   elements.  
s) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
   It increases your constitution by 5.  It slays trolls, demons, and all
   evil creatures, and is especially deadly against dragons.  It provides
   resistance to disenchantment.  It aggravates creatures around you and 
   is heavily cursed.  It cannot be harmed by the elements.  
t) The Two-Handed Sword 'Mormegil' (3d6) (-15,-15) [-10] (-10) {cursed}
   It decreases your speed by 10.  It slays undead, and is especially
   deadly against dragons.  It is branded with poison.  It provides
   resistance to life draining.  It grants you the ability to see
   invisible things, but it also aggravates creatures around you, drains
   experience, and is heavily cursed.  It cannot be harmed by the
   elements.  
u) a Lucerne Hammer of *Slay Undead* (2d5) (+13,+9) (+2)
   It increases your wisdom by 2.  It is especially deadly against undead.
   It grants you the ability to see invisible things.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)





(Post a new comment)


[info]zephyre_syx
2007-04-28 04:32 pm UTC (link)
Holy Hell?
At least you knew what killed you, instead of an off screen mystery that blew you up with some unknown sh**.

(Reply to this)


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